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Myth II 1.7.2 Released for Linux!

Project Magma is proud to announce the release of Myth II 1.7.2 for Linux.

No longer will Linux players have to resort to using Wine or booting into Windows to take advantage of the latest improvements to Myth II or to play online with other players. Instead, they can now enjoy the same native Myth II experience alongside existing Windows and Mac players of the game.

The Linux release of Myth II 1.7.2 is fully compatible with Myth II 1.7.2 on other platforms, allowing it to run the latest plugins available on The Tain and to play online on Mariusnet.

Download the Myth II 1.7.2 Linux Installer or the Linux Demo today. The Myth II 1.7.2 Linux installer can be used to upgrade an existing Myth II installation or to install the updated version directly using an original Myth II CD.

Going forward, we expect future updates to the game to be released on all three platforms simultaneously.

16 Oct 2011 by Myrd


Myth II 1.7.2 Released!

Myth II 1.7.2 Final is now available:

http://projectmagma.net/downloads/myth2_172/

Myth II Version 1.7.2 is the latest instalment in the 1.7 series of updates, bringing massive performance improvements, numerous bug fixes and several new features to the game.

Below are some of the highlights of the 1.7.2 update:


  • Massive OpenGL optimizations, especially with detail textures (2x - 5x as fast on modern hardware)!

  • New DirectX10/11 rendering backend!

  • New event-based input system that guarantees every character typed will be registered.

  • New preference to automatically save multiplayer films.

  • Elimination of up to two ticks of baked-in latency in the Myth net code.

  • Overhead map zoom level will now be saved between games.

  • Fix for the endless "Waiting for other players..." dialog.

  • Type-to-seek functionality for the new game, recordings and saved game lists.

  • Restored custom plugin images in the single-player new game dialog.

  • Added new high resolution icons.



... And many, many more. A list of changes is available in the 1.7.2 Read Me.


Special thanks to all those who participated in our public betas, your feedback was essential to catching and correcting a number of issues.

01 May 2011 by Melekor


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